Old Republic Era
Mar. 14th, 2019 12:00 amNow that I've played KOTOR I and II I actually have some background on the Old Republic era. Well, besides just what I got from the Darth Bane novel, which takes place much later in the timeline. There's a lot of references to the characters in these stories but I also feel like people don't talk about them much. It's weird.
KOTOR Thoughts on Revan
Feb. 25th, 2019 10:45 pmThis is probably an unpopular opinion among KOTOR fans, but I think Revan is highly overrated.
Now, that doesn't change the fact that I do think that what the Jedi did to Revan was deeply, deeply wrong, lol. I just don't think Revan's that great of a person. The first game hypes up Revan a lot, but for reasons I've discussed before, I actually sympathize a lot with Malak who I think was purposely constructed as a character who could be 'justifiably bullied'. He's mistreated as Revan's inferior but turns out it's okay because he's just pure evil and Revan was just bullying him because they're just morally superior to him. Like, this is exactly the kind of thing where I think meta-analysis above the level of the events of the narrative is necessary to see the full extent of the problem. Which here, is this-the bully is being cast as the better person, and that was a narrative choice that someone made. Because sure, you can say that within the narrative Malak is more than a little unsympathetic (War crimes! So many war crimes!), but it is always, always the creators who are responsible for the combination of traits that the characters posess.
Also, if anything, what we learn about Revan in KOTOR II makes me like them even less! Like, oh, I see, you just went to war with the Republic to strengthen the Republic! All of that death and destruction was just to help make people stronger for some external threat. That's terrible. It's abhorrent, and awful, and explicitly glorifies war.
So yeah, I really dislike Revan.
Now, that doesn't change the fact that I do think that what the Jedi did to Revan was deeply, deeply wrong, lol. I just don't think Revan's that great of a person. The first game hypes up Revan a lot, but for reasons I've discussed before, I actually sympathize a lot with Malak who I think was purposely constructed as a character who could be 'justifiably bullied'. He's mistreated as Revan's inferior but turns out it's okay because he's just pure evil and Revan was just bullying him because they're just morally superior to him. Like, this is exactly the kind of thing where I think meta-analysis above the level of the events of the narrative is necessary to see the full extent of the problem. Which here, is this-the bully is being cast as the better person, and that was a narrative choice that someone made. Because sure, you can say that within the narrative Malak is more than a little unsympathetic (War crimes! So many war crimes!), but it is always, always the creators who are responsible for the combination of traits that the characters posess.
Also, if anything, what we learn about Revan in KOTOR II makes me like them even less! Like, oh, I see, you just went to war with the Republic to strengthen the Republic! All of that death and destruction was just to help make people stronger for some external threat. That's terrible. It's abhorrent, and awful, and explicitly glorifies war.
So yeah, I really dislike Revan.
Bastila vs. Darth Maul
Feb. 6th, 2019 01:26 amSo, um, because I love those random 'who would win' vs scenarios, I came up with this: Bastila vs. Darth Maul!
I personally think Darth Maul would win, but I'm sure someone could make a competing argument. I just think of it like this--Bastila took down Revan, sure, but she was also defeated by the Sith's former apprentice, so defeating a Master Sith doesn't mean she can't be taken down by an Apprentice. Also that was before the Rule of Two where Sith could shore up their own skills by attacking in groups. Battle techniques may have improved since then, and those considered master duelists of an earlier age may not be as skilled in a later era. Maul is also a specialist in one-on-one fighting and dueling, whereas Bastila, Revan, and Malak, while undoubtedly skilled in such battles, would not have focused on that specifically. Bastila has Battle Meditation, but it seems she can only use this when she herself is not fighting, and the purpose of Battle Meditation is primarily to bolster the skills of others anyway. And Darth Maul was only barely defeated by a two-on-one attack in The Phantom Menace, rather than an attack by a single Jedi.
Though actually I'm not as interested as who would win as how this battle would look.
Because it would look awesome.
I can just imagine both of them attacking with their double-bladed lightsabers, one of them yellow-gold, the other red. I also imagine that the battle would go on a while. Also, for some fun scenery, it could take place outdoors on Naboo, or perhaps on Mustafar (and without randomly spinning lightsabers at each other haha).
I personally think Darth Maul would win, but I'm sure someone could make a competing argument. I just think of it like this--Bastila took down Revan, sure, but she was also defeated by the Sith's former apprentice, so defeating a Master Sith doesn't mean she can't be taken down by an Apprentice. Also that was before the Rule of Two where Sith could shore up their own skills by attacking in groups. Battle techniques may have improved since then, and those considered master duelists of an earlier age may not be as skilled in a later era. Maul is also a specialist in one-on-one fighting and dueling, whereas Bastila, Revan, and Malak, while undoubtedly skilled in such battles, would not have focused on that specifically. Bastila has Battle Meditation, but it seems she can only use this when she herself is not fighting, and the purpose of Battle Meditation is primarily to bolster the skills of others anyway. And Darth Maul was only barely defeated by a two-on-one attack in The Phantom Menace, rather than an attack by a single Jedi.
Though actually I'm not as interested as who would win as how this battle would look.
Because it would look awesome.
I can just imagine both of them attacking with their double-bladed lightsabers, one of them yellow-gold, the other red. I also imagine that the battle would go on a while. Also, for some fun scenery, it could take place outdoors on Naboo, or perhaps on Mustafar (and without randomly spinning lightsabers at each other haha).
KOTOR Glame Blips
Jan. 28th, 2019 01:26 amDespite my complaints about this game I also view it as much more entertaining than modern games, with their heavy emphasis on grinding and microtransactions. But I also recommend saving pretty often because it's quite buggy. Also, it crashed pretty often when I was playing it (I have the Android tablet version). It's not quite Skyrim-level buggy, but I feel like it's just because it doesn't have the same scope as that game.
I wonder how KOTOR II will compare to KOTOR I in this respect? I'm not very far along, but I've been diligent about saving because I don't want to take any chances. That will also be useful if I want to undo any of my decisions as well.
I wonder how KOTOR II will compare to KOTOR I in this respect? I'm not very far along, but I've been diligent about saving because I don't want to take any chances. That will also be useful if I want to undo any of my decisions as well.
Thoughts on KOTOR and Misogyny
Jan. 27th, 2019 01:09 amKOTOR I is a great game and I'm having lots of fun with KOTOR II, but they're also both very noticeably misogynistic to me. Like if you listen to how the men in these games talk about women, and see how women are presented vs men in these games, it's clear there's a lot of misogyny, especially if you control for the greater respect the player character can be expected to receive in a game regardless of gender (you can choose to play as either a man or woman in these games). This isn't really surprising, and it's an issue with all Star Wars stuff, but especially in the Lucas-controlled era. People always try to protest this by saying that Lucas era had a lot of great women characters, and it did, but it also treated them in quite misogynistic ways. Does Disney era Star Wars have misogyny? Well, yeah, but it tends to be of a different and more subtle sort, and I suspect that's due to a woman (Kathleen Kennedy) being the head of Lucasfilm currently. But I think that when control of Star Wars transfers over to another man, it'll pick up a lot of the more explicit misogyny that the old Star Wars had. It's not like Disney hasn't had plenty of misogyny in its own media, after all.
I do like a lot of the women in these games. I'm very fond of Bastila and Mission in KOTOR, and for minor characters Marlena Venn is one of my faves (hope she's livin' it up somewhere nice since she ditched Tatooine with all those credits lol). And in KOTOR II Kreia is already an extremely intriguing character.
I chose a woman character in both games, and right away this affected the way other characters treated me. I'm not very far along in KOTOR II yet though and I'm already tired of Atton Rand's attitude. Carth was similarly tiresome to me early in the original KOTOR game, though he got less so with time, which again I view as just a factor of the player character gaining the respect of the other characters, not because the game isn't filled with misogyny. Marlena's husband is awful, and one of the few instances where the game actually seems to treat misogyny as bad.
Of course, it's not just about the way these characters act. It's about the way women are fit into very particular roles unless they're 'special' (like the player character, who is still not immune to the misogyny of other characters). Woman NPCs almost always exist in relation to someone else and are defined in the story by that role: someone's mother, someone's wife, someone's daughter, etc. And of course nothing about having these roles in and of themselves is inherently misogynist, but it's about the presentation and focus, which always seems to end up centering men in some way. For example, Shasa is a Selkath who joins the Sith and her father asks you to find her. Shasa is presented as the one being manipulated and her father is of course doing this for her own good and the greater good of Manaan. It's seeing these sorts of things repeated and adding up over time. It's about things like the prevalence of Twi'lek dancing women in the cantinas, and how women are presented as visually delicate regardless of their depicted strength. It's how both so many of these smaller and larger things go largely unremarked upon and unnoticed.
I do like a lot of the women in these games. I'm very fond of Bastila and Mission in KOTOR, and for minor characters Marlena Venn is one of my faves (hope she's livin' it up somewhere nice since she ditched Tatooine with all those credits lol). And in KOTOR II Kreia is already an extremely intriguing character.
I chose a woman character in both games, and right away this affected the way other characters treated me. I'm not very far along in KOTOR II yet though and I'm already tired of Atton Rand's attitude. Carth was similarly tiresome to me early in the original KOTOR game, though he got less so with time, which again I view as just a factor of the player character gaining the respect of the other characters, not because the game isn't filled with misogyny. Marlena's husband is awful, and one of the few instances where the game actually seems to treat misogyny as bad.
Of course, it's not just about the way these characters act. It's about the way women are fit into very particular roles unless they're 'special' (like the player character, who is still not immune to the misogyny of other characters). Woman NPCs almost always exist in relation to someone else and are defined in the story by that role: someone's mother, someone's wife, someone's daughter, etc. And of course nothing about having these roles in and of themselves is inherently misogynist, but it's about the presentation and focus, which always seems to end up centering men in some way. For example, Shasa is a Selkath who joins the Sith and her father asks you to find her. Shasa is presented as the one being manipulated and her father is of course doing this for her own good and the greater good of Manaan. It's seeing these sorts of things repeated and adding up over time. It's about things like the prevalence of Twi'lek dancing women in the cantinas, and how women are presented as visually delicate regardless of their depicted strength. It's how both so many of these smaller and larger things go largely unremarked upon and unnoticed.
Finished KOTOR!
Jan. 26th, 2019 01:58 amSo I finally finished my playthrough of KOTOR. It was a fun game, especially once I figured out how the controls and stats worked. I really enjoy the different playable characters you can have in your party and the fact that they often seemingly randomly talk to each other or interject comments during your quest. I also think Darth Malak is an intriguing antagonist, and he has great theme music.
KOTOR Math
Jan. 13th, 2019 03:32 pmI like to make fun of the Republic ciphers on Manaan because they're supposed to be ciphers but they're stumped by some simple arithmetic relationships lol. I love that there's this kind of math in Knights of the Old Republic, though. It's rare to see games of this sort actually incorporate even simple mathematics like this. To be fair, quite a few games do incorporate logic puzzles--they've become a staple in Zelda games, for example, but I don't see a lot of adventure or RPG games willing to ask players to use even simple arithmetic or algebra to solve puzzles, though.
Last night I encountered a math puzzle in this game that actually stumped me. It was from the Tatooine hunter droid 'slimeball must die' script lol--specifically the 'descriptive progression' part, though it was just because it used some nonstandard notation/definition. Once the notation was explained (I looked it up from someone who wanted an explanation of how to solve it, not just what the answer was), I was able to derive the answer from the explanation. I was however correct that it is based somewhat on the field of mathematics called 'self-descriptive numbers' which in itself refers to more than one kind of thing.
Anyway I think it's really cool how they incorporated math into this game.
Last night I encountered a math puzzle in this game that actually stumped me. It was from the Tatooine hunter droid 'slimeball must die' script lol--specifically the 'descriptive progression' part, though it was just because it used some nonstandard notation/definition. Once the notation was explained (I looked it up from someone who wanted an explanation of how to solve it, not just what the answer was), I was able to derive the answer from the explanation. I was however correct that it is based somewhat on the field of mathematics called 'self-descriptive numbers' which in itself refers to more than one kind of thing.
Anyway I think it's really cool how they incorporated math into this game.
KOTOR Playthrough
Jan. 6th, 2019 06:23 amSo, here's a thing I've noticed while playing KOTOR:
The Jedi: Love is bad because it can lead to the Dark Side.
The Sith: Love is bad because it can lead to the Light Side.
This is consistent with the Star Wars movies, too. I'm oversimplifying a bit but yeah, both the Jedi and the Sith seem to view love with a huge degree of suspicion.
This is one of the hmmm...fundamental issues I have with both of these philosophies.
The Jedi: Love is bad because it can lead to the Dark Side.
The Sith: Love is bad because it can lead to the Light Side.
This is consistent with the Star Wars movies, too. I'm oversimplifying a bit but yeah, both the Jedi and the Sith seem to view love with a huge degree of suspicion.
This is one of the hmmm...fundamental issues I have with both of these philosophies.